The flavor of horror, as you can guess, is separated into sub-genres and he gives some detail on those with some examples of each, and how to delve further down into that choice.Ĭhapter two is where the topic of world building starts, with your setting, because you can’t have a good horror if you don’t have a good backdrop. Lovecraft, he covers the bulk of the genre, and includes plentiful advice on tweaking it with your own flavorings.Ĭhapter one starts out like you might expect, an introduction, with a broad overview of how to use the book and how to find horror in your everyday life. Stine’, to the dark, twisted horror of Stephen King and H.P. With two hundred and twenty four pages of instruction, advice and building blocks for you to bring horror to your game, there is something in Stay Alive! for most everyone. Well printed and nicely bound, the illustrations are both creepy and gorgeous, fitting for the topic at hand. The book itself is beautiful, with clear legible text. Reynolds answered this cry with a toolbox in the form of a book named Stay Alive!, a source book for the horror genre for use with the Revised Cypher System.
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